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Well my review will start out with
the first thing you see once you run the game for the first time
-The Intro. Well I just have to say that the intro is one of the
best intros in technology and overall quality I have ever seen.
You get the opinion that you are going into a high-quality game
when you see that beauty of an intro. The briefings are informative
and funny at the same time. While they still contain movie-like
quality like you would see in a westwood game briefing. So you won't
feel like that was a good intro now onto crappy briefings.
The main campaign consists of a
non-linear structure consisting of over 50 missions and 3 sides.
The missions are very fun most of the time. And no matter how difficult
a mission may seem, it is never impossible. This organization of
missions will make you keep on playing until you are finished with
the game. And even after that the multiplay and soloplay(a.k.a.
skirmish) features will make the game keep going on.
The map editor lets you make your
own high-quality maps in maybe half an hour at the most. Another
interesting feature is the unit editor where you can change stats
on a kknd2 unit so that you can use it in soloplay or multiplay(or
in the campaign if you are willing to cheat).
The gameplay is very clean and easy.
For example another feature is called smartselect. Basically when
you are "rubber-band" selecting units you won't accidentally
select structures tankers or any non-combat units. For all you starcraft
players out there smart select would work that you would not select
any scvs. Then there is also the unit building. This is by far the
easiest form of unit buiding I have ever seen. Basically there is
a side bar where you can select how many you want units to build
up. Also referring to unit building is that you can select where
units will move the second they are finished from construction.
The resources works in an interesting
way. You build up these things called mobile derricks or the other
sides equivalents. Then you put them on an oil puddle. Then you
build a structure where the oil gets collected and tanker units
move from the derrick to the station constantly creating resource
units. Or the alternative is that when you don't have oil handy
you can build structures which generate resource units at a constant
rate all the time. The tech tree is fairly easy to climb rather
than complicated tech-trees in most other games. You simply need
a structure which makes upgrades to other structures using resource
units. Then an upgraded structure performs better, has more options,
or it gains special features.
The graphics in the game are well
done. The detail of the units to the special effects of an explosion
all give the eye candy any modern rts player could ask for. The
sounds in the game are pretty good. Though the lagging point in
the sounds is that the units don't have too many responses. Although
as they veteran they do change comments. That brings up another
point. The units as they experience more combat they will take less
damage. Gain accuracy otherwise inflicting more damage. Or gain
special abilities like self-healing. The music
mixes well with the game. Especially since each side in kknd2 has
its own soundtrack.
The 3 sides have quite a diversity.
Because each side has units with different weapons, strengths, weaknesses,
abilities, and looks. Also each side has different types of constructibles.
This diversity is pretty diverse but all in all equal. Each time
you beat an individual species campaign you get a cool looking movie
scene too. So in conclusion I think KKND2 deserves a 9.3 out of
10 for good graphics, Proof of work, and all around fun.
- KKNDMaster
Other Reviews
| GAME REVIEW |
OVERVIEW |
RATING |
| PC
Game World |
Plenty of depth, nice graphics,
great documentation, and a rare lack of bugs. Although KKND2
offers nothing new, it's still a solid title for new RTS fans.
|
80 |
| PC
Gamer |
Essentially, KKND 2 is a passable
game although equally pass-upable. Like its rambling post-apocalyptic
story-line its all been done before. |
76 |
| Adrenaline
Vault |
It's a solid title with some nice
features that make for a pretty good . game |
70 |
| Strategy
Gaming |
Brilliant terrain, decent engine
and mechanics, fast paced, good airunits. Ugly units, below-par
audio, nothing new.
|
74 |
| Game
Spot |
It's not horrible, as in Conquest
Earth horrible, but it's not the type of game that causes you
to make exclamations of glee while playing. |
57 |
| Game
Over |
If you're a die-hard RTS fan, you
may wish to check it out; it, however, may be a bit too complicated
for a beginner without the manual. |
68 |
| Game
Depot |
The intro to this game has one
of the best openings to a game I have ever seen. I was litterally
sitting on the edge of my seat watching this while my mouth
was dropped open in amazement. |
70 |
| Computer
Games Online |
When all of the little features
are boiled away, we yet have little more than another real-time
strategy game pulled into the trap of trend chasing. |
60 |
| GameGenie
|
The game is average overall, with
the graphics being the main downfall of the whole package. |
60 |
| Computers
R Us |
One of the most entertaining RTS
games Ive played recently. |
90 |
| Hot
Games |
Provides excellent RTS gameplay,
there's sure to be something for everyone to enjoy. |
- |
| JDE
Juegos |
Recomendado para coleccionistas
de la categoría o quienes deseen pasar un buen rato jugando,
siempre y cuando puedan dejar de lado, y dejar pasar, los detalles. |
- |
| Absolute
Games |
[Russian Review] |
65 |
|
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