posted January 06, 2002 11:50
yesterday, i installed my old 56K modem, and i was able to connect to another german guy Andre 107232269 we played 2 ours alone, and after that i invitet kilakoala to join. But he had the same problem like me DSL + router. Fortunately, he also has an old modem. And imagine, he could connect But KKND2 quit out to the desktop, and he had to work. So we played alone again. 3 hours till 3 am against 2 strong AIs. That was real cool, i was in adrenalin ecstaty the whole time. Negative aspect are the high cost of the dialer. (i also would have a dlsflat) We must do this again next weekend. But with one of the new maps
posted January 07, 2002 18:40
ahhh, your gonna make me come in and save the day, , yea i can make a Zipped copy, give me a day or so, i need to locate my second CD, but yea i can hook up my KKND clan.
-kilakoala
Posts: 13 | From: CO, USA | Registered: Jan 2002 | IP: Logged
posted January 08, 2002 19:16
Just received my KKnd2 package. I have cable modem hookup. I can get my son to set up a ftp for you if you like (I have two cd drives (cd and a cd-rw) so you can obtain the correct version for multiplayer.
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IP 68.116.88.71
Posts: 86 | From: Turlock, California | Registered: Jan 2002 | IP: Logged
posted January 09, 2002 19:29
glad to see it works. (I found the carbs store thing)
Posts: 283 | From: Inside Melange Tank on heighliner | Registered: Nov 2001 | IP: Logged
posted January 10, 2002 11:12
bezwinger do u think your router will do it with the us version ...yesterday i played with the german one and my router doesn't mind (or do u prefer it for learning english ? ) i think when u can change/add your LAN Ip to DMZ..it HAS to work ...but i can't imagine that i can host a game.. does anybody know the ports kknd uses to connect each other ??
posted January 10, 2002 12:51
No, Kilakoala was able to connect, but when andre hit the start button, he got disconnected. I suppose that there are language conflicts.