Author
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Topic: New Tile Sets - work in process
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LOEweNz@Hn
Member
Member # 1541
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posted March 10, 2009 15:30
Hi, everybody!In this thread I will post my work-status, to keep you informed. I'm able to create a full Tile Set of the the Highland terrain and the Urban terrain. I will start with the Highland. Now I know how the developers of KKnD: Krossfire implemented the graphics into the editor and on the map. You can expect two new Tile Sets in quality of the 'Desert.kp'. That means the Tile Set I'm creating supports transparency. Furthermore I will complete the Desert - Tile Set, because some Tiles aren't implemented for example tunnels, the plane wreck and some other stuff... It would be great, if you could report me other missing tiles of the 'Desert.kp', so I don't need to search them on my own. Greetings to all KKnD - Fans all over the world!!
Posts: 35 | From: Germany | Registered: Feb 2009 | IP: Logged
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LOEweNz@Hn
Member
Member # 1541
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posted March 12, 2009 13:51
Hello! Great sucess!Today I finished all Floor-Tiles and the "brown-ground"-objects like the great bone structure. But take a look on your own: [ March 14, 2009: Message edited by: LOEweNz@Hn ]
Posts: 35 | From: Germany | Registered: Feb 2009 | IP: Logged
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[CYT]sh@rp
New Member
Member # 1768
Rate Member
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posted July 12, 2009 09:28
hello,is that the try to fix the fact that you can only create desert-maps? greetings yes it is, now i read it more exact. very good work!
[ July 12, 2009: Message edited by: [CYT]sh@rp ] -------------------- www.clan-coyote.deOnline Gaming Since 2000.
Posts: 12 | From: Augsburg, Germany | Registered: Jul 2009 | IP: Logged
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LOEweNz@Hn
Member
Member # 1541
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posted May 11, 2010 06:28
Here we go again. I'm back. A long time I stopped working, because firefly3233 developed a working Map-Editor which is able to import all KKnD 2-Maps of the game.But: This editor istn finished yet, because it has some errors. It's hard work to create a working .kp file for this new enhanced editor. The .kp the standard editor of melbourne house creates also a .kp data, but its not compatible with the new enhanced editor from firefly3233. I'm finish with the Highland-Tileset soon! (95%) I will release some more diary entries, when I get some freetime. ^^ With the release of the Highland Tileset, a completed Desert-Tileset AND firefly's enhanced editor the KKnD-Community will be able to create NEW MAPS ON XP (Singleplayer, Multiplayer, Patroul-points, special AI-modifications and much more... STAY TUNED!! I hope there is still someone alive out there.
Posts: 35 | From: Germany | Registered: Feb 2009 | IP: Logged
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LOEweNz@Hn
Member
Member # 1541
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posted May 14, 2010 17:42
Finally I got it. Today, although I still could not complete the whole Highland.kp, I compiled the first version. With this version I will create a new Highland-Map in a few days.Let me tell you, how difficult it was to make the .kp file: The tiles were not the problem. When I tried to compile a .kp file on my second pc (with windows me) with the old kme.exe and to load it in the new enhanced editor from firefly on my first pc (with windows xp) the program said something like: "Wrong .kp file format!" There was no way to fix it. After a few hours I got it to create a blank map with my new tileset (about 380 Tiles) on the old kme. Often it crashed. Then I placed every of the 380 Tiles on the map and exported it. The enhanced kme from firefly is able to import existing, compiled maps (.lpc-format). My plan: - place all tiles on a map - export it - load it in the enhanced editor from firefly - mark all tiles again - save it as a new .kp file of the enhanced kme But obviously the technique of the 21st doesnt want that I complete my work. ^^ The map was only displayed on the minimap in the editor and not on the main screen. There was a kind of blindness. I needed my second pc to orientate. Finally after 5 or 6 hours I got it. :-) I have my first Highland.kp! working with firefly's new kme [ May 14, 2010: Message edited by: LOEweNz@Hn ] [ May 14, 2010: Message edited by: LOEweNz@Hn ]
Posts: 35 | From: Germany | Registered: Feb 2009 | IP: Logged
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eNeMDe
New Member
Member # 1447
Rate Member
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posted September 23, 2011 10:28
Interesting project. How's the progress? I can't wait for new titleset and kme then will back to create my own mission pack.[ September 23, 2011: Message edited by: NomadSPG ] -------------------- Still waiting for KKND3...
Posts: 8 | From: Wrocław | Registered: Nov 2008 | IP: Logged
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