Author
|
Topic: KKND 3
|
|
|
|
Grizzly
New Member
Member # 241
Rate Member
|
posted July 10, 2005 06:58
thanks =) some more about mod you can se there http://nekres.redsys.ru and screenshots here http://mods.moddb.com/3908 [ July 10, 2005: Message edited by: Grizzly ] [ July 10, 2005: Message edited by: Grizzly ]
Posts: 18 | From: Russia | Registered: Jun 2005 | IP: Logged
|
|
|
Grizzly
New Member
Member # 241
Rate Member
|
posted July 10, 2005 11:53
you are talking that because mutant buildings(maybe others) not looks like buildings from KKND and KKND2... and there are new race(i am talking about confederation)they? where did you see they? i am working on this mod alone and I'll talk again... it is not a game, it is only mod [ July 10, 2005: Message edited by: Grizzly ]
Posts: 18 | From: Russia | Registered: Jun 2005 | IP: Logged
|
|
|
|
|
|
|
Grizzly
New Member
Member # 241
Rate Member
|
posted February 23, 2006 15:25
I wanted to make KNND3... absolutely new KKND, but to keep the spirit of KKNDNow i see that i can't do it... the reason to close this mod is not your post on moddb, i close this mod because General's engine is not exeptable for KKND... Maybe later, on another engine with needed abilities i can fully remake this mod and make what i want. On generals engine many things is imposible. For example you can built only by dozers. Now only what can i do is wait. And to h3x3: KKND is still my favorite game =) I was, i am and i will be a KKND fan. (Sorry if i make mistakes in English) [ February 23, 2006: Message edited by: Grizzly ]
Posts: 18 | From: Russia | Registered: Jun 2005 | IP: Logged
|
|
|
|
|
|
|
|
|
[CYT]sh@rp
New Member
Member # 1768
Rate Member
|
posted July 19, 2009 09:08
at the moment we are working on more maps. they are sooooo good. yes, that sounds arrogant, but they are we will implement the banner of CYT bevor we give them to strangers my contact again: ICQ: 221078000 xfire: cytsharp skype: benedikt.baader -------------------- www.clan-coyote.deOnline Gaming Since 2000.
Posts: 12 | From: Augsburg, Germany | Registered: Jul 2009 | IP: Logged
|
|
knack69
Member
Member # 1729
Rate Member
|
posted July 19, 2009 16:58
Hi sharp,like said before I don't have any of the above programs but I do have email (andy_peerden@yahoo.com) and homachi. we will implement the banner of CYT bevor we give them to strangers. What do you mean with that? Do I have to put a banner somewhere to get the maps? Grtz
Posts: 39 | From: belgium | Registered: Jun 2009 | IP: Logged
|
|
[CYT]sh@rp
New Member
Member # 1768
Rate Member
|
posted July 28, 2009 18:36
no, we ourselves edit the maps and put the banner in. we have problems with it because when we put in the texture of the banner, the whole map gets destroyed and everything is somewhere else o_Oso we do it another way. that you get hungry, i put in ingame-screenshots here: these games are mostly played against modded special ai "unfair advantage" and "unfair +" (a third ai is in work) the ais are defeatable but act more intelligent, more organised with better unit-combinations and much greater masses. they are 10 to 20 times difficoulty of the hardest standard-ai. -------------------- www.clan-coyote.deOnline Gaming Since 2000.
Posts: 12 | From: Augsburg, Germany | Registered: Jul 2009 | IP: Logged
|
|
|
|